2048
Slide the tiles, merge equal numbers and build the 2048 tile.
Every game on Tap Mini Games, playable right in your browser.
Slide the tiles, merge equal numbers and build the 2048 tile.
Every card face up, a few free cells, and nearly every deal can be won.
Line up five stones before the computer does.
The classic solitaire: build every suit from ace to king.
Arrange full suits from king to ace, with one, two or four suits.
Fill every row, column and box with 1 to 9 — three difficulties.
Texas hold'em, blackjack, stud and baccarat at one neon table.
Chess, Chinese chess, go and gomoku against a tunable AI.
Klondike, Spider, FreeCell, Pyramid, Tri Peaks, Golf, Yukon and Scorpion in one place.
The three-player Chinese climbing card game, with a tutorial.
Swap the fruit, chain the combos, beat the move limit.
Four-player mahjong with AI opponents and a scoring guide.
Match free tiles and clear the turtle layout.
The falling-block classic, rebuilt with a neon glow.
Bounce the ball, clear every brick, chase the combo.
Clear the grid without touching a single mine.
A neon table with real flipper physics and stacked multipliers.
Drag, drop, clear the lines: a calm block puzzle with a new daily challenge.
34 original pictures to fill, paint and save: animals, nature, everyday things and mandalas.
Throw at a full-size board: 301 finishing on a double, Around the Clock and free practice.
Top-down racing on six original tracks: hold through the corners to drift, chase your own ghost, or weave through traffic.
The Midwest's favourite partnership game: order it up, trust your bowers, go alone — and don't get euchred.
Find ten things in a busy picture: 12 hand-drawn scenes with a fresh list every round.
Make, merge and craft: 50 hand-drawn pieces, five workbenches and orders that never run out. No energy, no waiting.
18 original holes of putt-putt: drag back, let go and sink it in as few strokes as you can.
Fly a salvage tug through a storm of debris and drones: your guns fire themselves, you dodge, collect scrap and pick upgrades to last three minutes.
Four lanes, eight original songs: tap and hold the notes on the beat, from relaxed to frantic.
Run the city rooftops as a postal robot: jump the gaps, slide under the billboards and chain your tricks.
Two pictures, five differences: 24 hand-drawn levels with no timer and no penalty for a wrong tap.
France's favourite card game: take the turned card, the jack and nine of trumps rule, belote-rebelote and dix de der.
8-ball pool on a full-size table: pot your group, then sink the 8.
The Spanish-deck trick game: a face-up trump, three cards in hand and 120 points to fight for.
Brazil's favourite rummy: two decks, wild 2s, the morto and canastras — lay down sequences and go out first.
Spain's favourite rummy: build sets and runs with the Spanish deck, close at 3 points or less, stay under 100.
Match the suit or rank, play wild eights and be first to empty your hand.
The English pub classic: throw to the crib, peg fifteens and pairs up to 31, count your hand and race your peg to 121.
Beat the pile with higher cards, start a revolution and rise from Beggar to Tycoon.
The Spanish "broom" game: add up to 15 with the table cards and sweep it clean for an escoba.
France's great four-player card game: 21 trumps, the Excuse, the chien — bid a garde and play alone against three.
The classic two-player rummy: build sets and runs, knock with 10 or less, go gin — and watch out for the undercut.
Korea's favourite flower-card game: match the months, reach seven points and call Go or Stop.
Clear seven columns by playing cards one higher or one lower.
The 10×10 jeu de dames: backward captures, the majority capture rule and flying kings.
Korean chess: cannons that jump, palace diagonals and the bikjang showdown.
Sixteen bright pictures, 12 to 96 pieces, real tab-and-blank shapes.
Dou Shou Qi, the Chinese animal chess: the rat eats the elephant, lions leap the river, the den wins.
The classic hanafuda flower-card game: match the months, build yaku, and dare to call koi-koi.
Five in a row with the classic forbidden moves for Black — the tournament form of gomoku.
Move stacks down in suit and build four king-to-ace runs.
Japanese chess with drops: captured pieces join your army. Full 9×9 shogi and 5×5 minishogi.
The Chinese four-army battle game: two teams, hidden pieces, bombs, landmines and railway engineers.
Portugal's partnership card game: 40 cards, the dealer's trump, aces and sevens — take more than 60 of 120.
Argentine truco one-on-one: envido, truco, retruco and vale cuatro — bet, bluff and call the rival's bluff.
63 Chinese chess checkmate puzzles: mate in 1, 2 and 3 against a defence that fights back.
Move any face-up card with everything on it and build the foundations.
Korea's New Year stick game: throw the yut, take the shortcuts and send rivals home.
Slide the numbered tiles back into order — 3×3, 4×4 or 5×5.
Race your fifteen checkers home, hit the computer's blots and bear off first.
Jump, capture and crown kings — American, international and Brazilian rules.
Hop your marbles across the star and fill the far point first.
Crack the computer's secret colour code with logic and as few guesses as you can.
Match the ends, block your opponent and race to 100 points.
Draw lines, close boxes and take the last chain from the computer.
Slide the blocks and free the big red square — 15 levels from 10 to 124 moves.
Roll, race your four tokens round the board and knock rivals back to their yard.
Sow seeds around the board, chain extra turns and capture your way to the bigger store.
Form mills, take men and corner your opponent on the classic three-square board.
Fill the grid from the number clues — every puzzle has one solution, reachable by logic.
Eat the apples, grow longer and never bite your own tail.
Bid your tricks with a partner, trump with spades and race to 300.
Three in a row wins — against an easy or unbeatable computer, or a friend.
Find the hidden words across, down, diagonally — and backwards on hard.
Roll five dice, hold the best and fill a 13-box scorecard for the biggest total.
Swim a living coral reef and hand-feed 41 kinds of sea life.
Light the fire, gather wood and find out what lies beyond the dark.
Buy dimensions, reset for boosts and watch the numbers explode.
Collect candies, buy a sword and set off on an ASCII adventure.
Grow from a single protoplasm into a star-faring civilization.
A 16-bit pixel action RPG with three classes, loot and bosses.
Aim the cannon, cast the net and haul in glowing giants from the reef.
Grow one ancient cherry tree from a winter bud to the Everblossom.
Gather, build and send your Trimps into battle, zone after zone.
Lead a warband across a living medieval map, from bandit raids to sieges.
Pilot DEBUG-99 through five pixel stages and patch the millennium bug before midnight.
Slide your mallet, bank the puck and score seven before the AI.
Bet on Player, Banker or Tie and let the cards decide.
Get closer to 21 than the dealer without going over.
Aim, bank off the walls and pop groups of three or more.
Classic chess against an AI from Novice to Grandmaster.
The competition rules: 136 tiles, 81 scoring patterns, 8 fan to win.
One hole card, four face up, a bet after every card.
Drop your discs and line up four before the computer does.
Surround territory on a 9×9 or 13×13 board against the computer.
The four-player Chinese partnership game with two decks and big bombs.
Dodge the hearts and the queen of spades in the classic trick-taking game.
Fan-based scoring, capped at 8 fan, with limit hands at 13.
Each tap flips a light and its neighbours — switch them all off.
Flip two cards at a time and find every matching pair.
Four hole cards, and you must use exactly two of them.
Remove pairs that add up to 13 and clear the pyramid.
Flank the computer’s discs and flip the board to your colour.
Japanese four-player mahjong: declare riichi, you need a yaku to win.
Three players, 48 cards, and you must beat the play if you can.
Hide your fleet, hunt the enemy ships and sink all five.
Partner up, win tricks with trumps and capture the 5s, 10s and kings.
Bloody battle rules: 108 tiles, pick a void suit, keep playing after a win.
Push every crate onto its target — 30 warehouse puzzles.
Drop each sliding block on the last one and build as high as you can.
16-tile mahjong with flowers: five melds and a pair.
Two hole cards, five community cards, four rounds of betting.
Clear three peaks by playing cards one higher or one lower.
Pour the coloured water until every tube holds a single colour.
Chinese chess with the full rule set, against an AI you can tune.
Three hidden cards each, one round of betting, then the showdown.
Five powers, three nights, two star seals. Win the pact.
Watch a species you cannot command evolve into a civilisation.