Gomoku (Five in a Row)
Line up five stones before the computer does.
Mahjong, chess, go and gomoku against a computer opponent with adjustable strength, from beginner to punishing.
Line up five stones before the computer does.
Chess, Chinese chess, go and gomoku against a tunable AI.
Four-player mahjong with AI opponents and a scoring guide.
The 10×10 jeu de dames: backward captures, the majority capture rule and flying kings.
Korean chess: cannons that jump, palace diagonals and the bikjang showdown.
Dou Shou Qi, the Chinese animal chess: the rat eats the elephant, lions leap the river, the den wins.
Five in a row with the classic forbidden moves for Black — the tournament form of gomoku.
Japanese chess with drops: captured pieces join your army. Full 9×9 shogi and 5×5 minishogi.
The Chinese four-army battle game: two teams, hidden pieces, bombs, landmines and railway engineers.
Korea's New Year stick game: throw the yut, take the shortcuts and send rivals home.
Race your fifteen checkers home, hit the computer's blots and bear off first.
Jump, capture and crown kings — American, international and Brazilian rules.
Hop your marbles across the star and fill the far point first.
Match the ends, block your opponent and race to 100 points.
Draw lines, close boxes and take the last chain from the computer.
Roll, race your four tokens round the board and knock rivals back to their yard.
Sow seeds around the board, chain extra turns and capture your way to the bigger store.
Form mills, take men and corner your opponent on the classic three-square board.
Three in a row wins — against an easy or unbeatable computer, or a friend.
Roll five dice, hold the best and fill a 13-box scorecard for the biggest total.
Classic chess against an AI from Novice to Grandmaster.
The competition rules: 136 tiles, 81 scoring patterns, 8 fan to win.
Drop your discs and line up four before the computer does.
Surround territory on a 9×9 or 13×13 board against the computer.
Fan-based scoring, capped at 8 fan, with limit hands at 13.
Flank the computer’s discs and flip the board to your colour.
Japanese four-player mahjong: declare riichi, you need a yaku to win.
Hide your fleet, hunt the enemy ships and sink all five.
Bloody battle rules: 108 tiles, pick a void suit, keep playing after a win.
16-tile mahjong with flowers: five melds and a pair.
Chinese chess with the full rule set, against an AI you can tune.
These games can also be played live against other players in the online lobby, with free daily points and experience for every finished game.
Online Xiangqi: red moves first, and every rule, from flying generals to blocked horses and elephants, is enforced by the server. Offer a draw or resign, with a time limit on each move.
Online chess supports castling, en passant and promotion, and checkmate, stalemate, threefold repetition and the 50-move rule are detected automatically.
Online Go is played on a 9×9 board, so a game takes about a quarter of an hour. It uses Chinese area scoring with 6.5 komi, and the board is counted automatically after two passes.
Online Gomoku is played on a 15×15 board with freestyle rules: the first to line up five stones in a row, column or diagonal wins, and a game takes just a few minutes.